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CG
2006
Springer
15 years 1 months ago
A Retrograde Approximation Algorithm for One-Player Can't Stop
Abstract. A one-player, finite, probabilistic game with perfect information can be presented as a bipartite graph. For one-player Can't Stop, the graph is cyclic and the chall...
James Glenn, Haw-ren Fang, Clyde P. Kruskal
SIAMDM
2010
119views more  SIAMDM 2010»
14 years 4 months ago
Surviving Rates of Graphs with Bounded Treewidth for the Firefighter Problem
The firefighter problem is the following discrete-time game on a graph. Initially, a fire starts at a vertex of the graph. In each round, a firefighter protects one vertex not yet ...
Leizhen Cai, Yongxi Cheng, Elad Verbin, Yuan Zhou
ESA
2009
Springer
122views Algorithms» more  ESA 2009»
15 years 4 months ago
Bounded Budget Betweenness Centrality Game for Strategic Network Formations
In this paper, we introduce the bounded budget betweenness centrality game, a strategic network formation game in which nodes build connections subject to a budget constraint in or...
Xiaohui Bei, Wei Chen, Shang-Hua Teng, Jialin Zhan...
ATVA
2007
Springer
87views Hardware» more  ATVA 2007»
15 years 3 months ago
Latticed Simulation Relations and Games
Multi-valued Kripke structures are Kripke structures in which the atomic propositions and the transitions are not Boolean and can take values from some set. In particular, latticed...
Orna Kupferman, Yoad Lustig
DIALM
2003
ACM
175views Algorithms» more  DIALM 2003»
15 years 2 months ago
Equilibria in topology control games for ad hoc networks
We study topology control problems in ad hoc networks, where network nodes get to choose their power levels in order to ensure desired connectivity properties. Unlike most other w...
Stephan Eidenbenz, V. S. Anil Kumar, Sibylle Zust