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APPROX
2011
Springer
242views Algorithms» more  APPROX 2011»
13 years 9 months ago
New Tools for Graph Coloring
How to color 3 colorable graphs with few colors is a problem of longstanding interest. The best polynomial-time algorithm uses n0.2072 colors. There are no indications that colori...
Sanjeev Arora, Rong Ge
71
Voted
CAV
2009
Springer
155views Hardware» more  CAV 2009»
15 years 10 months ago
Better Quality in Synthesis through Quantitative Objectives
Abstract. Most specification languages express only qualitative constraints. However, among two implementations that satisfy a given specification, one may be preferred to another....
Roderick Bloem, Krishnendu Chatterjee, Thomas A. H...
UAI
2008
14 years 11 months ago
Identifying reasoning patterns in games
We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) repres...
Dimitrios Antos, Avi Pfeffer
CORR
2010
Springer
173views Education» more  CORR 2010»
14 years 9 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan