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CSE
2009
IEEE
15 years 1 months ago
Equilibria and Efficiency Loss in Games on Networks
Social networks are the substrate upon which we make and evaluate many of our daily decisions: our costs and benefits depend on whether--or how many of, or which of--our friends ar...
Joshua R. Davis, Zachary Goldman, Jacob Hilty, Eli...
DIMACS
1996
14 years 11 months ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin
ICALP
2011
Springer
14 years 1 months ago
Vertex Cover in Graphs with Locally Few Colors
In [13], Erd˝os et al. defined the local chromatic number of a graph as the minimum number of colors that must appear within distance 1 of a vertex. For any ∆ ≥ 2, there are ...
Fabian Kuhn, Monaldo Mastrolilli
SIMUTOOLS
2008
14 years 11 months ago
Snoopy: a tool to design and animate/simulate graph-based formalisms
We sketch the fundamental properties and features of Snoopy, a tool to model and execute (animate, simulate) hierarchical graph-based system descriptions. The tool comes along wit...
Monika Heiner, Ronny Richter, Martin Schwarick
VMCAI
2010
Springer
15 years 7 months ago
Improved Model Checking of Hierarchical Systems
We present a unified game-based approach for branching-time model checking of hierarchical systems. Such systems are exponentially more succinct than standard state-transition gra...
Benjamin Aminof, Orna Kupferman, Aniello Murano