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AAAI
2010
14 years 11 months ago
Symmetry Detection in General Game Playing
We develop a method for detecting symmetries in arbitrary games and exploiting these symmetries when using tree search to play the game. Games in the General Game Playing domain a...
Stephan Schiffel
GLOBECOM
2007
IEEE
15 years 3 months ago
Loss Tomography in General Topologies with Network Coding
Abstract— Network tomography infers internal network characteristics by sending and collecting probe packets from the network edge. Traditional tomographic techniques for general...
Minas Gjoka, Christina Fragouli, Pegah Sattari, At...
ACSC
2006
IEEE
15 years 3 months ago
Improvements of TLAESA nearest neighbour search algorithm and extension to approximation search
Nearest neighbour (NN) searches and k nearest neighbour (k-NN) searches are widely used in pattern recognition and image retrieval. An NN (k-NN) search finds the closest object (...
Ken Tokoro, Kazuaki Yamaguchi, Sumio Masuda
OPODIS
2008
14 years 11 months ago
Computing and Updating the Process Number in Trees
The process number is the minimum number of requests that have to be simultaneously disturbed during a routing reconfiguration phase of a connection oriented network. From a graph ...
David Coudert, Florian Huc, Dorian Mazauric
UAI
2003
14 years 11 months ago
On Triangulating Dynamic Graphical Models
This paper introduces improved methodology to triangulate dynamic graphical models and dynamic Bayesian networks (DBNs). In this approach, a standard DBN template can be modified...
Jeff A. Bilmes, Chris Bartels