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CHI
2010
ACM
15 years 4 months ago
FrameWire: a tool for automatically extracting interaction logic from paper prototyping tests
Paper prototyping offers unique affordances for interface design. However, due to its spontaneous nature and the limitations of paper, it is difficult to distill and communicate a...
Yang Li, Xiang Cao, Katherine Everitt, Morgan Dixo...
ECCB
2002
IEEE
15 years 4 months ago
Stochastic roadmap simulation for the study of ligand-protein interactions
The dynamics of ligand-protein interactions are necessary to understand for the design of novel therapeutic agents. In this paper, we establish the use of Stochastic Roadmap Simul...
Mehmet Serkan Apaydin, Carlos Guestrin, Chris Varm...
SPAA
2010
ACM
15 years 4 months ago
Basic network creation games
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
STACS
2001
Springer
15 years 4 months ago
A Toolkit for First Order Extensions of Monadic Games
In 1974 R. Fagin proved that properties of structures which are in NP are exactly the same as those expressible by existential second order sentences, that is sentences of the form...
David Janin, Jerzy Marcinkowski
RTCSA
1999
IEEE
15 years 4 months ago
A Symbolic Model Checker for Testing ASTRAL Real-Time Specifications
ASTRAL is a high-level formal specification language for real-time (infinite state) systems. It is provided with structuring mechanisms that allow one to build modularized specifi...
Zhe Dang, Richard A. Kemmerer
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