How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
This research outline refers to the assessment of motivation in online learning environments. It includes a presentation of previous approaches, most of them based on Keller’s AR...
The most recent advances of artificial life research are opening up a new frontier: the creation of simulated life environments populated by autonomous agents. In several cases a n...
A variety of techniques from statistics, signal processing, pattern recognition, machine learning, and neural networks have been proposed to understand data by discovering useful ...
Michael J. Pazzani, Subramani Mani, William Rodman...
In this paper we briefly discuss the knowledge-on-demand (KOD) paradigm as it emerges from the current needs of the knowledge-based society. Basic requirements for on-demand learn...
Demetrios G. Sampson, Charalampos Karagiannidis, A...