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CIG
2005
IEEE
15 years 9 months ago
Combining Coaching and Learning to Create Cooperative Character Behavior
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Jörg Denzinger, Chris Winder
129
Voted
IVA
2005
Springer
15 years 9 months ago
Autonomous Virtual Agents Learning a Cognitive Model and Evolving
In this paper, we propose a new integration approach to simulate an Autonomous Virtual Agent's cognitive learning of a task for interactive Virtual Environment applications. O...
Toni Conde, Daniel Thalmann
125
Voted
MHCI
2005
Springer
15 years 9 months ago
Field-based mLearning: who wants what?
The real needs of end users of software technology are often neglected until it is too late. An approach is outlined that puts people before technology, and investigates the real ...
Paul Ryan, Enda Finn
109
Voted
ICALT
2003
IEEE
15 years 8 months ago
Online Self-Assessment as a Learning Method
Algorithms and Programming Languages is a core subject in the BS Degree in Mathematics at the authors’ university. Some of the students are very interested in computer programmi...
Daniel Gayo-Avello, Hortensia Fernández-Cue...
128
Voted
ECAI
2008
Springer
15 years 5 months ago
Online Rule Learning via Weighted Model Counting
Online multiplicative weight-update learning algorithms, such as Winnow, have proven to behave remarkably for learning simple disjunctions with few relevant attributes. The aim of ...
Frédéric Koriche