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» Graph-Theoretical Methods in Computer Vision
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CVPR
2004
IEEE
16 years 8 months ago
Bayesian Assembly of 3D Axially Symmetric Shapes from Fragments
We present a complete system for the purpose of automatically assembling 3D pots given 3D measurements of their fragments commonly called sherds. A Bayesian approach is formulated...
Andrew R. Willis, David B. Cooper
ICCV
2001
IEEE
16 years 8 months ago
3D Object Tracking Using Shape-Encoded Particle Propagation
We present a comprehensive treatment of 3D object tracking by posing it as a nonlinear state estimation problem. The measurements are derived using the outputs of shape-encoded fi...
Hankyu Moon, Rama Chellappa, Azriel Rosenfeld
TABLETOP
2007
IEEE
16 years 15 days ago
High Precision Multi-touch Sensing on Surfaces using Overhead Cameras
We present a method to enable multi-touch interactions on an arbitrary flat surface using a pair of cameras mounted above the surface. Current systems in this domain mostly make ...
Ankur Agarwal, Shahram Izadi, Manmohan Chandraker,...
SAC
2006
ACM
16 years 5 days ago
Implementing an embedded GPU language by combining translation and generation
Dynamic languages typically allow programs to be written y high level of abstraction. But their dynamic nature makes it very hard to compile such languages, meaning that a price h...
Calle Lejdfors, Lennart Ohlsson
VISSYM
2007
15 years 8 months ago
Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...
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