Surface matching is a common task in computer graphics and computer vision. In this paper, we introduce a novel algorithm that aligns scanned point-based surfaces to the related 3...
Many scientific simulations are large programs which despite careful debugging and testing will probably contain errors when deployed to the Web for use. Based on the assumption ...
Adaptive background modeling/subtraction techniques are popular, in particular, because they are able to cope with background variations that are due to lighting variations. Unfor...
Leonid Taycher, John W. Fisher III, Trevor Darrell
This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motion...
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...