Sciweavers

6005 search results - page 1050 / 1201
» Graph-Theoretical Methods in Computer Vision
Sort
View
SIGIR
2011
ACM
14 years 8 months ago
Picasso - to sing, you must close your eyes and draw
We study the problem of automatically assigning appropriate music pieces to a picture or, in general, series of pictures. This task, commonly referred to as soundtrack suggestion,...
Aleksandar Stupar, Sebastian Michel
SIGGRAPH
1998
ACM
15 years 10 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec

Publication
453views
16 years 11 months ago
Analysis and Compensation of Rolling Shutter Effect
Due to the sequential-readout structure of complementary-metal-oxide semiconductor image sensor array, each scanline of the acquired image is exposed at a different time, resulting...
Chia-Kai Liang, Li-Wen Chang, Homer Chen
219
Voted
GRAPP
2009
16 years 9 months ago
Skeleton-based Rigid Skinning for Character Animation
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
Andreas Vasilakis, Ioannis Fudos
ICIP
2004
IEEE
16 years 7 months ago
Water video analysis
Many image processing and computer vision applications have difficulty dealing with a nonstatic background such as water waves, but this particular dynamic scene actually contains...
Lisa Spencer, Mubarak Shah
« Prev « First page 1050 / 1201 Last » Next »