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» Graph-Theoretical Methods in Computer Vision
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96
Voted
ICPR
2004
IEEE
16 years 1 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl
MM
2004
ACM
188views Multimedia» more  MM 2004»
15 years 5 months ago
A new method to segment playfield and its applications in match analysis in sports video
With the growing popularity of digitized sports video, automatic analysis of them need be processed to facilitate semantic summarization and retrieval. Playfield plays the fundame...
Shuqiang Jiang, Qixiang Ye, Wen Gao, Tiejun Huang
116
Voted
ECCV
2010
Springer
15 years 20 days ago
Efficient Computation of Scale-Space Features for Deformable Shape Correspondences
Abstract. With the rapid development of fast data acquisition techniques, 3D scans that record the geometric and photometric information of deformable objects are routinely acquire...
Tingbo Hou, Hong Qin
123
Voted
CVPR
2009
IEEE
16 years 7 months ago
Fast concurrent object localization and recognition
Object localization and classification are important problems in computer vision. However, in many applications, exhaustive search over all class labels and image locations is co...
Tom Yeh, John J. Lee, Trevor Darrell
80
Voted
ICPR
2002
IEEE
16 years 1 months ago
VizWear-Active: Distributed Monte Carlo Face Tracking for Wearable Active Cameras
In this paper, we discuss a Distributed Monte Carlo (DMC) tracking method which achieves real-time and accurate face tracking for wearable active vision systems. The DMC is an ext...
Takekazu Kato, Takeshi Kurata, Katsuhiko Sakaue