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VRST
1999
ACM
15 years 5 months ago
Fast calibration for augmented reality
Augmented Reality overlays computer generated images over the real world. To correctly depict spatial relations between real and virtual objects, these images have to be generated...
Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purg...
LREC
2010
164views Education» more  LREC 2010»
15 years 2 months ago
The POETICON Corpus: Capturing Language Use and Sensorimotor Experience in Everyday Interaction
Natural language use, acquisition, and understanding takes place usually in multisensory and multimedia communication environments. Therefore, for one to model language in its int...
Katerina Pastra, Christian Wallraven, Michael Schu...
ECCV
2010
Springer
15 years 1 months ago
MIForests: Multiple-Instance Learning with Randomized Trees
Abstract. Multiple-instance learning (MIL) allows for training classifiers from ambiguously labeled data. In computer vision, this learning paradigm has been recently used in many ...
Christian Leistner, Amir Saffari, Horst Bischof
BMCBI
2006
126views more  BMCBI 2006»
15 years 1 months ago
Genomes as geography: using GIS technology to build interactive genome feature maps
Background: Many commonly used genome browsers display sequence annotations and related attributes as horizontal data tracks that can be toggled on and off according to user prefe...
Mary E. Dolan, Constance C. Holden, M. Kate Beard,...
UIST
2010
ACM
14 years 11 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...