Sciweavers

1369 search results - page 109 / 274
» Graphical Design of Reactive Systems
Sort
View
SIMUTOOLS
2008
14 years 11 months ago
Snoopy: a tool to design and animate/simulate graph-based formalisms
We sketch the fundamental properties and features of Snoopy, a tool to model and execute (animate, simulate) hierarchical graph-based system descriptions. The tool comes along wit...
Monika Heiner, Ronny Richter, Martin Schwarick
DATE
2006
IEEE
107views Hardware» more  DATE 2006»
15 years 4 months ago
Flexible specification and application of rule-based transformations in an automotive design flow
This paper addresses an XML-based design environment, which provides a powerful basis for the manipulation of hardware design descriptions. The contribution of the paper is a flex...
Jan-Hendrik Oetjens, Joachim Gerlach, Wolfgang Ros...
DIMEA
2008
190views Multimedia» more  DIMEA 2008»
14 years 11 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
14 years 11 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
IUI
2009
ACM
15 years 6 months ago
Designing user interface adaptation rules with T: XML
The specification of model adaptation and generation rules is a topic of great interest for the user interface development community, since there are more and more approaches supp...
Víctor López-Jaquero, Francisco Mont...