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MM
2003
ACM
145views Multimedia» more  MM 2003»
15 years 3 months ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan
SIGGRAPH
2010
ACM
15 years 2 months ago
Popup: automatic paper architectures from 3D models
Paper architectures are 3D paper buildings created by folding and cutting. The creation process of paper architecture is often laborintensive and highly skill-demanding, even with...
Xian-Ying Li, Chao-Hui Shen, Shi-Sheng Huang, Tao ...
ICSE
1995
IEEE-ACM
15 years 1 months ago
A Component- and Message-Based Architectural Style for GUI Software
-- While a large fraction of application code is devoted to graphical user interface (GUI) functions, support for reuse in this domain has largely been confined to the creation of...
Richard N. Taylor, Nenad Medvidovic, Kenneth M. An...
DAC
2006
ACM
15 years 11 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
AAAI
1996
14 years 11 months ago
Coping with Temporal Constraints in Multimedia Presentation Planning
Computer-based presentation systems enable the realization of effective and dynamic presentation styles that incorporate multiple media. Obvious examples are animated user interfa...
Elisabeth André, Thomas Rist