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» Graphical Design of Reactive Systems
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TOG
2008
143views more  TOG 2008»
14 years 9 months ago
Discovering structural regularity in 3D geometry
We introduce a computational framework for discovering regular or repeated geometric structures in 3D shapes. We describe and classify possible regular structures and present an e...
Mark Pauly, Niloy J. Mitra, Johannes Wallner, Helm...
LOBJET
2000
140views more  LOBJET 2000»
14 years 9 months ago
Early Measures for UML Class Diagrams
:Building software models before implementing them has become widely accepted in the software industry. Object models, graphically represented by class diagrams, lay the foundation...
Marcela Genero, Mario Piattini, Coral Calero
70
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SIGIR
2002
ACM
14 years 9 months ago
Detecting and Browsing Events in Unstructured text
Previews and overviews of large, heterogeneous information resources help users comprehend the scope of collections and focus on particular subsets of interest. For narrative docu...
David A. Smith
PRESENCE
2007
167views more  PRESENCE 2007»
14 years 9 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
TVCG
2011
146views more  TVCG 2011»
14 years 4 months ago
Visibility Histograms and Visibility-Driven Transfer Functions
—Direct volume rendering is an important tool for visualizing complex data sets. However, in the process of generating 2D images from 3D data, information is lost in the form of ...
Carlos D. Correa, Kwan-Liu Ma