We introduce variant types and a pattern matching operation to synchronous dataflow languages. These languages are used in the design of reactive systems. As these systems grow in...
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Today, management and tuning questions are approached using if...then... rules of thumb. This reactive approach requires expertise regarding of system behavior, making it difficu...
Eno Thereska, Dushyanth Narayanan, Gregory R. Gang...
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...