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HPCA
2011
IEEE
14 years 1 months ago
Bloom Filter Guided Transaction Scheduling
Contention management is an important design component to a transactional memory system. Without effective contention management to ensure forward progress, a transactional memory...
Geoffrey Blake, Ronald G. Dreslinski, Trevor N. Mu...
FPLAY
2008
14 years 11 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
PVG
2003
IEEE
165views Visualization» more  PVG 2003»
15 years 3 months ago
A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization
A number of problems are well suited for volumetric representation for both simulation and storage, however, the large amount of data that needs to be processed and rendered with ...
Shigeru Muraki, Eric B. Lum, Kwan-Liu Ma, Masato O...
ATAL
2007
Springer
15 years 4 months ago
Physics inspired multiagent system for vehicle platooning
Since about two decades, many works have been made in order to provide solutions to the vehicle platoon problem. The main issue related to platoon systems consists in controling t...
Jean-Michel Contet, Franck Gechter, Pablo Gruer, A...
ICFP
2003
ACM
15 years 9 months ago
Functional automatic differentiation with dirac impulses
Functional Reactive Programming (FRP) is a framework for reactive programming in a functional setting. FRP has been applied to a number of domains, such as graphical animation, gr...
Henrik Nilsson