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» Graphical Design of Reactive Systems
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CHI
2000
ACM
15 years 2 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
ICSE
2008
IEEE-ACM
15 years 10 months ago
Design and implementation of the software architecture for a 3-D reconstruction system in medical imaging
The design and implementation of the reconstruction system in medical X-ray imaging is a challenging issue due to its immense computational demands. In order to ensure an efficien...
Holger Scherl, Stefan Hoppe, Markus Kowarschik, Jo...
SPE
1998
118views more  SPE 1998»
14 years 9 months ago
Implementing a Zooming User Interface: Experience Building Pad++
We are investigating a novel user interface paradigm based on zooming, in which users are presented with a zooming view of a huge planar information surface. We have developed a s...
Benjamin B. Bederson, Jonathan Meyer
GRAPHITE
2003
ACM
15 years 3 months ago
Analysis of visualisation requirements for fuzzy systems
This paper provides a comprehensive analysis of the working and requirements of fuzzy systems with the view to devise appropriate visualisation framework and techniques for these ...
Binh Pham, Ross Brown
ICIP
2005
IEEE
15 years 11 months ago
Variable module graphs: a framework for inference and learning in modular vision systems
We present a novel and intuitive framework for building modular vision systems for complex tasks such as surveillance applications. Inspired by graphical models, especially factor...
Amit Sethi, Mandar Rahurkar, Thomas S. Huang