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» Graphical Design of Reactive Systems
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AVI
1998
14 years 11 months ago
SIAMOA: a system for visual programming, program visualisation and debugging
ABSTRACT. The paper presents SIAMOA, a system dedicated for design, debugging and visualisation of algorithms. It combines elements of an algorithm visualisation system and an envi...
Frederic Van de Veire, Przemyslaw Szmal, Jaroslaw ...
AMAST
2008
Springer
14 years 12 months ago
Implementing a Categorical Information System
The authors have proposed using category-theoretic sketches to enhance database design and integration methodologies. The algebraic context is called the Sketch Data Model (SkDM) a...
Michael Johnson, Robert D. Rosebrugh
DIGRA
2005
Springer
15 years 3 months ago
A Game Architecture for Emergent Story-Puzzles in a Persistent World
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
Federico Peinado, Pedro Pablo Gómez-Mart&ia...
VRML
1998
ACM
15 years 2 months ago
Building OpenWorlds
This paper discusses the history and design decisions behind OpenWorlds, the first C++ toolkit for VRML 2.0 integration. OpenWorlds is a highly extensible set of libraries which s...
Paul J. Diefenbach, Prakash Mahesh, Daniel Hunt
SG
2009
Springer
15 years 4 months ago
An Interface for Assisting the Design and Production of Pop-Up Card
This paper describes an interface for assisting the design and production of pop-up cards by using a computer. A pop-up card is a piece of a folded paper from which a three-dimensi...
Sosuke Okamura, Takeo Igarashi