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VIP
2000
15 years 5 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
RIDE
1996
IEEE
15 years 8 months ago
A Multidatabase System Implementation on CORBA
METU INteroperable DBMS (MIND) is a multidatabase system based on OMG's distributed object management architecture. It is implemented on top of a CORBA compliant ORB, namely,...
Asuman Dogac, Cevdet Dengi, Ebru Kilic, Gökha...
112
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SIGGRAPH
1995
ACM
15 years 7 months ago
TicTacToon: a paperless system for professional 2D animation
TicTacToon is a system for professional 2D animation studios that replaces the traditional paper-based production process. TicTacToon is the first animation system to use vector-...
Jean-Daniel Fekete, Érick Bizouarn, Eric Co...
CVPR
2008
IEEE
16 years 5 months ago
Learning Bayesian Networks with qualitative constraints
Graphical models such as Bayesian Networks (BNs) are being increasingly applied to various computer vision problems. One bottleneck in using BN is that learning the BN model param...
Yan Tong, Qiang Ji
ATAL
2008
Springer
15 years 5 months ago
A domain specific modeling language for multiagent systems
Software systems are becoming more and more complex with a large number of interacting partners often distributed over a network. A common dilemma faced by software engineers in b...
Christian Hahn