Sciweavers

689 search results - page 118 / 138
» Graphical Models for Game Theory
Sort
View
COMPGEOM
2008
ACM
14 years 11 months ago
Delpsc: a delaunay mesher for piecewise smooth complexes
This video presents the working of a new algorithm/software called DelPSC that meshes piecewise smooth complexes in three dimensions with Delaunay simplices. Piecewise smooth comp...
Tamal K. Dey, Joshua A. Levine
NIPS
2008
14 years 11 months ago
Sparse Signal Recovery Using Markov Random Fields
Compressive Sensing (CS) combines sampling and compression into a single subNyquist linear measurement process for sparse and compressible signals. In this paper, we extend the th...
Volkan Cevher, Marco F. Duarte, Chinmay Hegde, Ric...
70
Voted
ENTCS
2008
72views more  ENTCS 2008»
14 years 9 months ago
Towards a Notion of Transaction in Graph Rewriting
We define transactional graph transformation systems (t-gtss), a mild extension of the ordinary framework for the double-pushout approach to graph transformation, which allows to ...
Paolo Baldan, Andrea Corradini, Fernando Luí...
IGPL
2007
125views more  IGPL 2007»
14 years 9 months ago
Morph Moulder: Teaching Software for HPSG and Description Logics
The graphical software Morph Moulder (MoMo) presented here was originally created for teaching the logical foundations of Head-Driven Phrase Structure Grammar (HPSG) in an e-Learn...
Ekaterina Ovchinnikova, Frank Richter
SIMUTOOLS
2008
14 years 11 months ago
Snoopy: a tool to design and animate/simulate graph-based formalisms
We sketch the fundamental properties and features of Snoopy, a tool to model and execute (animate, simulate) hierarchical graph-based system descriptions. The tool comes along wit...
Monika Heiner, Ronny Richter, Martin Schwarick