Sciweavers

689 search results - page 126 / 138
» Graphical Models for Game Theory
Sort
View
OOPSLA
2010
Springer
14 years 8 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer
84
Voted
CGF
2008
84views more  CGF 2008»
14 years 9 months ago
Visualizing Underwater Ocean Optics
Simulating the in-water ocean light field is a daunting task. Ocean waters are one of the richest participating media, where light interacts not only with water molecules, but wit...
Diego Gutierrez, Francisco J. Serón, Adolfo...

Lecture Notes
742views
16 years 7 months ago
Computer Systems Analysis
Comparing systems using measurement, simulation, and queueing models. Common mistakes and how to avoid them, selection of techniques and metrics, art of data presentation, summariz...
Raj Jain
ICVS
2001
Springer
15 years 2 months ago
A Framework for Generic State Estimation in Computer Vision Applications
Abstract. Experimenting and building integrated, operational systems in computational vision poses both theoretical and practical challenges, involving methodologies from control t...
Cristian Sminchisescu, Alexandru Telea
72
Voted
CORR
2010
Springer
69views Education» more  CORR 2010»
14 years 9 months ago
Epistemic irrelevance in credal nets: the case of imprecise Markov trees
We focus on credal nets, which are graphical models that generalise Bayesian nets to imprecise probability. We replace the notion of strong independence commonly used in credal ne...
Gert de Cooman, Filip Hermans, Alessandro Antonucc...