Sciweavers

689 search results - page 20 / 138
» Graphical Models for Game Theory
Sort
View
PODS
2009
ACM
130views Database» more  PODS 2009»
15 years 10 months ago
The finite model theory toolbox of a database theoretician
For many years, finite model theory was viewed as the backbone of database theory, and database theory in turn supplied finite model theory with key motivations and problems. By n...
Leonid Libkin
59
Voted
CIG
2005
IEEE
15 years 3 months ago
Similarity-based Opponent Modelling using Imperfect Domain Theories
Abstract- This paper proposes a similarity-based approach for opponent modelling in multi-agent games. The classification accuracy is increased by adding derived attributes from i...
Timo Steffens
CGF
2006
196views more  CGF 2006»
14 years 9 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...
DAGM
2010
Springer
14 years 7 months ago
An Empirical Comparison of Inference Algorithms for Graphical Models with Higher Order Factors Using OpenGM
Abstract. Graphical models with higher order factors are an important tool for pattern recognition that has recently attracted considerable attention. Inference based on such model...
Björn Andres, Jörg H. Kappes, Ullrich K&...
86
Voted
DAC
2006
ACM
15 years 3 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...