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» Graphical Models for Game Theory
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MIG
2009
Springer
15 years 4 months ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
COMCOM
2008
120views more  COMCOM 2008»
14 years 9 months ago
Game theoretic models for detecting network intrusions
In this paper, we study using game theory the problem of detecting intrusions in wired infrastructure networks. Detection is accomplished by sampling a subset of the transmitted p...
Hadi Otrok, Mona Mehrandish, Chadi Assi, Mourad De...
72
Voted
ADBIS
1997
Springer
109views Database» more  ADBIS 1997»
15 years 1 months ago
A Graphical Yet Formalized Framework for Specifying View Systems
A graphical formalized language is proposed for specifying systems of views over database schemas. The language is based on the notion of arrow (mapping) between data schemas and ...
Zinovy Diskin, Boris Cadish
ATAL
2011
Springer
13 years 9 months ago
Solving Stackelberg games with uncertain observability
Recent applications of game theory in security domains use algorithms to solve a Stackelberg model, in which one player (the leader) first commits to a mixed strategy and then th...
Dmytro Korzhyk, Vincent Conitzer, Ronald Parr
69
Voted
CGF
2005
147views more  CGF 2005»
14 years 9 months ago
GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
Jens Krüger, Rüdiger Westermann