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» Graphical Models for Game Theory
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IWEC
2004
14 years 11 months ago
Animating Conversation in Online Games
When players in online games engage in conversation with each other, often through a chat window, their graphical avatars typically do not exhibit interesting behavior. This paper ...
Hannes Högni Vilhjálmsson
DIGRA
2005
Springer
15 years 3 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
FORTE
2008
14 years 11 months ago
Program Repair Suggestions from Graphical State-Transition Specifications
In software engineering, graphical formalisms, like state-transition tables and automata, are very often indispensable parts of the specifications. Such a formalism usually leads t...
Farn Wang, Chih-Hong Cheng
IV
2003
IEEE
92views Visualization» more  IV 2003»
15 years 3 months ago
A Visual Formalism for Graphical User Interfaces based on State Transition Diagrams
In this paper we present a “lightweight” visual formalism that can be used to examine the state space complexity of an interface. The method can form a basis for designing, te...
Carsten Maple, Tim French, Marc Conrad
SIGECOM
2005
ACM
153views ECommerce» more  SIGECOM 2005»
15 years 3 months ago
Marginal contribution nets: a compact representation scheme for coalitional games
We present a new approach to representing coalitional games based on rules that describe the marginal contributions of the agents. This representation scheme captures characterist...
Samuel Ieong, Yoav Shoham