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» Graphical Models for Game Theory
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TCS
2010
14 years 8 months ago
Analyzing the dynamics of stigmergetic interactions through pheromone games
The concept of stigmergy provides a simple framework for interaction and coordination in multi-agent systems. However, determining the global system behavior that will arise from ...
Peter Vrancx, Katja Verbeeck, Ann Nowé
VRML
2004
ACM
15 years 3 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
TIDSE
2004
Springer
15 years 3 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
PG
2007
IEEE
15 years 4 months ago
Visualization of Dyeing based on Diffusion and Adsorption Theories
This paper describes a method for simulating and visualizing dyeing based on weave patterns and the physical parameters of the threads and the dye. We apply Fick’s second law wi...
Yuki Morimoto, Masayuki Tanaka, Reiji Tsuruno, Kiy...
ATAL
2003
Springer
15 years 1 months ago
Posit spaces: a performative model of e-commerce
What distinguishes e-commerce from ordinary commerce? What distinguishes it from distributed computation? In this paper we propose a performative theory of e-commerce, drawing on ...
Peter McBurney, Simon Parsons