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» Graphical Models for Game Theory
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JDCTA
2010
160views more  JDCTA 2010»
14 years 4 months ago
Learning and Decision Making in Human During a Game of Matching Pennies
To gain insights into the neural basis of such adaptive decision-making processes, we investigated the nature of learning process in humans playing a competitive game with binary ...
Jianfeng Hu, Xiaofeng Li, Jinghai Yin
ATAL
2010
Springer
14 years 10 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
AMIRE
2005
Springer
244views Robotics» more  AMIRE 2005»
15 years 3 months ago
Strategies using Facial Expressions and Gaze Behaviors for Animated Agents
This paper presents two strategies for selecting volitional facial expressions and gaze behaviors of animated agents, in the case of Online Negotiation and Soft Game Theory. It is ...
Masahide Yuasa
CGF
2010
199views more  CGF 2010»
14 years 8 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
CCS
2003
ACM
15 years 2 months ago
Incentive-based modeling and inference of attacker intent, objectives, and strategies
Although the ability to model and infer Attacker Intent, Objectives and Strategies (AIOS) may dramatically advance the literature of risk assessment, harm prediction, and predicti...
Peng Liu, Wanyu Zang