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ACG
2009
Springer
15 years 4 months ago
Performance and Prediction: Bayesian Modelling of Fallible Choice in Chess
Evaluating agents in decision-making applications requires assessing their skill and predicting their behaviour. Both are well developed in Poker-like situations, but less so in mo...
Guy Haworth, Kenneth W. Regan, Giuseppe Di Fatta
CAAN
2007
Springer
15 years 3 months ago
Vertex Pursuit Games in Stochastic Network Models
Abstract. Random graphs with given expected degrees G(w) were introduced by Chung and Lu so as to extend the theory of classical G(n, p) random graphs to include random power law g...
Anthony Bonato, Pawel Pralat, Changping Wang
FDG
2009
ACM
15 years 4 months ago
Emphasizing soft skills and team development in an educational digital game design course
Engineering education has evolved from providing students solely with technical skills to providing them with courses that provide students with the non-technical “soft skillsâ€...
Quincy Brown, Frank J. Lee, Suzanne Alejandre
ROBOCUP
2004
Springer
133views Robotics» more  ROBOCUP 2004»
15 years 3 months ago
Towards a League-Independent Qualitative Soccer Theory for RoboCup
The paper discusses a top-down approach to model soccer knowledge, as it can be found in soccer theory books. The goal is to model soccer strategies and tactics in a way that they ...
Frank Dylla, Alexander Ferrein, Gerhard Lakemeyer,...
LICS
2008
IEEE
15 years 4 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski