Sciweavers

689 search results - page 47 / 138
» Graphical Models for Game Theory
Sort
View
FSTTCS
2008
Springer
14 years 10 months ago
Solvency Games
Abstract. We study the decision theory of a maximally risk-averse investor — one whose objective, in the face of stochastic uncertainties, is to minimize the probability of ever ...
Noam Berger, Nevin Kapur, Leonard J. Schulman, Vij...
DIGRA
2003
Springer
15 years 3 months ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber
CG
2010
Springer
14 years 4 months ago
Extraversion in Games
The behavior of a human player in a game expresses the personality of that player. Personality is an important characteristic for modeling the player's profile. In our researc...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck,...
AGS
2009
Springer
15 years 4 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
SC
1993
ACM
15 years 1 months ago
Scientific visualization of chemical systems
Within the past few years, computer graphics has played a decisive role in transforming the field of molecular modeling into an intemaiional industry. While computer scientists ar...
Richard E. Gillilan, Bruce R. Land