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» Graphical Models for Game Theory
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ATAL
2003
Springer
15 years 6 months ago
A selection-mutation model for q-learning in multi-agent systems
Although well understood in the single-agent framework, the use of traditional reinforcement learning (RL) algorithms in multi-agent systems (MAS) is not always justified. The fe...
Karl Tuyls, Katja Verbeeck, Tom Lenaerts
116
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ATAL
2008
Springer
15 years 3 months ago
Switching dynamics of multi-agent learning
This paper presents the dynamics of multi-agent reinforcement learning in multiple state problems. We extend previous work that formally modelled the relation between reinforcemen...
Peter Vrancx, Karl Tuyls, Ronald L. Westra
IE
2007
15 years 3 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
ATAL
2008
Springer
15 years 3 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
FOSSACS
2001
Springer
15 years 6 months ago
On Regular Message Sequence Chart Languages and Relationships to Mazurkiewicz Trace Theory
Hierarchical Message Sequence Charts are a well-established formalism to specify telecommunication protocols. In this model, numerous undecidability results were obtained recently ...
Rémi Morin