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» Graphical Models for Game Theory
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CONTENT
2001
Springer
15 years 2 months ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell
DIGRA
2005
Springer
15 years 3 months ago
The Pervasive Interface; Tracing the Magic Circle
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Eva Nieuwdorp
ASP
2001
Springer
15 years 2 months ago
Logic Programming Agents and Game Theory
In this paper we present a framework for logic programming agents to take part in games in such a way that stable models of the system, the ones agreed upon by all the members, co...
Marina De Vos, Dirk Vermeir
CMSB
2006
Springer
15 years 1 months ago
Rewriting Game Theory as a Foundation for State-Based Models of Gene Regulation
We present a game-theoretic foundation for gene regulatory analysis based on the recent formalism of rewriting game theory. Rewriting game theory is discrete and comes with a graph...
Chafika Chettaoui, Franck Delaplace, Pierre Lescan...
ICALP
2009
Springer
15 years 10 months ago
On a Network Generalization of the Minmax Theorem
We consider graphical games in which edges are zero-sum games between the endpoints/players; the payoff of a player is the sum of the payoffs from each incident edge. We give a si...
Constantinos Daskalakis, Christos H. Papadimitriou