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SC
1992
ACM
15 years 3 months ago
The Distributed Virtual Windtunnel
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the vis...
Steve Bryson, Michael J. Gerald-Yamasaki
RT
1999
Springer
15 years 4 months ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
SIGGRAPH
1998
ACM
15 years 4 months ago
mediaBlocks: Physical Containers, Transports, and Controls for Online Media
We present a tangible user interface based upon mediaBlocks: small, electronically tagged wooden blocks that serve as physical icons (“phicons”) for the containment, transport...
Brygg Ullmer, Hiroshi Ishii, Dylan Glas
WISE
2006
Springer
15 years 5 months ago
2D/3D Web Visualization on Mobile Devices
Abstract. Visualization is able to present the rich Web information intuitively and make the Web search/mining more productive. Mobile computing is able to provide the flexibility...
Yi Wang, Li-Zhu Zhou, Jianhua Feng, Lei Xie, Chun ...
EL
2002
181views more  EL 2002»
14 years 11 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen