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SI3D
1997
ACM
15 years 3 months ago
Attention and Visual Feedback: The Bimanual Frame of Reference
We investigate the synergy of the two hands for virtual object manipulation. We report results from an experiment which suggest that the two hands together provide sufficient per...
Ken Hinckley, Randy F. Pausch, Dennis Proffitt
CG
2004
Springer
14 years 11 months ago
ANTS--Augmented Environments
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...
Teresa Romão, Nuno Correia, A. Eduardo Dias...
FDG
2009
ACM
15 years 6 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
UIST
1992
ACM
15 years 3 months ago
Tools for Building Asynchronous Servers to Support Speech and Audio Applications
Distributed clientisewer models are becoming increasingly prevalent in multimedia systems and advanced user interface design. A multimedia application, for example, may play and r...
Barry Arons
ATAL
2003
Springer
15 years 4 months ago
Can software agents influence human relations?: balance theory in agent-mediated communities
We sought to create a social embodied conversational agent to support group interactions, using ‘balance theory’ from social science research on human-human relations. We cond...
Hideyuki Nakanishi, Satoshi Nakazawa, Toru Ishida,...