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HICSS
1998
IEEE
128views Biometrics» more  HICSS 1998»
15 years 7 months ago
A Situation Calculus Model of Hypertext
We utilize the situation calculus to develop a logical model of hypertext systems. The work builds upon the earlier work of Bieber and Kimbrough in the logical modeling of hyperte...
Richard B. Scherl, Michael Bieber, Fabio Vitali
150
Voted
CAV
2004
Springer
121views Hardware» more  CAV 2004»
15 years 7 months ago
CirCUs: A Satisfiability Solver Geared towards Bounded Model Checking
Abstract. CirCUs is a satisfiability solver that works on a combination of AndInverter-Graph, CNF clauses, and BDDs. It has been designed to work well with bounded model checking. ...
HoonSang Jin, Mohammad Awedh, Fabio Somenzi
154
Voted
EDUTAINMENT
2008
Springer
15 years 5 months ago
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments
There is a trend in Virtual Learning Environments (VLE) towards flexible and adapted learning experiences that modify their contents and behavior to suit the needs of different lea...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
128
Voted
ISTAR
2008
15 years 4 months ago
Ontological Foundations for Agent-Oriented Organizational Modeling
Abstract. This paper reports on our work on three complementary directions, aimed at developing: (i) a theoretical framework named UFO (Unified Foundational Ontology) for (re) desi...
Renata S. S. Guizzardi, Giancarlo Guizzardi, Jo&at...
115
Voted
IWEC
2004
15 years 4 months ago
MMOG Player Classification Using Hidden Markov Models
In this paper, we describe our work on classification of players in Massively Multiplayer Online Games using Hidden Markov Models based on player action sequences. In our previous ...
Yoshitaka Matsumoto, Ruck Thawonmas