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SGP
2003
15 years 6 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat
146
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ANLP
1997
137views more  ANLP 1997»
15 years 6 months ago
Probabilistic and Rule-Based Tagger of an Inflective Language- a Comparison
We present results of probabilistic tagging of Czech texts in order to show how these techniques work for one of the highly morphologically ambiguous inflective languages. After d...
Jan Hajic, Barbora Hladká
WSC
2000
15 years 6 months ago
Use of discrete event simulation to validate an agent based scheduling engine
This paper discusses the use of simulation in a new context. Most often QUEST is viewed as a stand-alone simulation tool to analyze and understand shop floor behavior. It has rare...
Shubhabrata Biswas, Sara Merchawi
WSC
2000
15 years 6 months ago
A comparison of five steady-state truncation heuristics for simulation
We compare the performance of five well-known truncation heuristics for mitigating the effects of initialization bias in the output analysis of steady-state simulations. Two of th...
K. Preston White, Michael J. Cobb, Stephen C. Spra...
ACL
1994
15 years 6 months ago
Priority Union and Generalization in Discourse Grammars
We describe an implementation in Carpenter's typed feature formalism, ALE, of a discourse grammar of the kind proposed by Scha, Polanyi, et al. We examine their method for re...
Claire Grover, Chris Brew, Suresh Manandhar, Marc ...
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