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PERCOM
2005
ACM
15 years 9 months ago
PICASSO: Pervasive Information Chronicling, Access, Search, and Sharing for Organizations
Several researchers have pointed out and begun to demonstrate that it is now possible to digitize an entire lifetime of experiences into a pocket-sized storage device, and thus to...
Gopal Pingali, Mark Podlaseck, Sinem Güven
CSCW
2008
ACM
14 years 11 months ago
The computational geowiki: what, why, and how
Google Maps and its spin-offs are highly successful, but they have a major limitation: users see only pictures of geographic data. These data are inaccessible except by limited ve...
Reid Priedhorsky, Loren G. Terveen
INTERACTION
2009
ACM
15 years 4 months ago
DTD2OWL: automatic transforming XML documents into OWL ontology
DTD and its instance have been considered the standard for data representation and information exchange format on the current web. However, when coming to the next generation of w...
Pham Thi Thu Thuy, Young-Koo Lee, Sungyoung Lee
84
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CIA
2004
Springer
15 years 3 months ago
Society-Centered Design for Socially Embedded Multiagent Systems
To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
Toru Ishida
SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
15 years 9 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...