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» Groupware System Design and the Context Concept
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TEI
2009
ACM
70views Hardware» more  TEI 2009»
15 years 4 months ago
Peripheral tangible interaction by analytic design
Tangible User Interfaces (TUIs) are commonly accepted as those in which the configuration of physical objects embodies digital system state, providing “graspable” digital medi...
Darren Edge, Alan F. Blackwell
EDUTAINMENT
2006
Springer
15 years 1 months ago
Designing Social Navigation for a Virtual Community of Practice
Abstract. Social navigation in a community of practice (CoP) is an approach of locating information through increased social awareness. Designing support for social navigation requ...
Wen Xu, Karel Kreijns, Jun Hu
ICSE
2009
IEEE-ACM
14 years 7 months ago
Reflecting on self-adaptive software systems
Self-adaptability has been proposed as an effective approach to automate the complexity associated with the management of modern-day software systems. While over the past decade w...
Jesper Andersson, Rogério de Lemos, Sam Mal...
ICAC
2009
IEEE
15 years 4 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
ECRTS
2009
IEEE
14 years 7 months ago
Semi-partitioned Scheduling of Sporadic Task Systems on Multiprocessors
This paper presents a new algorithm for scheduling of sporadic task systems with arbitrary deadlines on identical multiprocessor platforms. The algorithm is based on the concept o...
Shinpei Kato, Nobuyuki Yamasaki, Yutaka Ishikawa