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» Groupware System Design and the Context Concept
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ISOLA
2010
Springer
14 years 8 months ago
A Scalable Approach for the Description of Dependencies in Hard Real-Time Systems
During the design iterations of embedded systems, the schedulability analysis is an important method to verify whether the real-time constraints are satisfied. In order to achieve...
Steffen Kollmann, Victor Pollex, Kilian Kempf, Fra...
EUROMICRO
2006
IEEE
15 years 3 months ago
A Method for Component-Based Software and System Development
— We propose a method for component-based software and system development, where the interoperability between the different components is given special consideration. The method ...
Denis Hatebur, Maritta Heisel, Jeanine Souqui&egra...
ECTEL
2007
Springer
15 years 3 months ago
An Ontology based Web Annotation System to Create New Learning Practices
Web2.0 is a conceptual framework that aims at enhancing the World Wide Web with semantic and social functionnalities. For this framework to fully develop, there is a need for concr...
Christophe Piombo, Hadj Batatia, Pascal Dayre, Ala...
IOR
2010
161views more  IOR 2010»
14 years 8 months ago
Mechanism Design for Decentralized Online Machine Scheduling
We study the online version of the classical parallel machine scheduling problem to minimize the total weighted completion time from the perspective of algorithmic mechanism desig...
Birgit Heydenreich, Rudolf Müller, Marc Uetz
DIGRA
2005
Springer
15 years 3 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen