Sciweavers

1698 search results - page 188 / 340
» Growing Complex Games
Sort
View
SIGMETRICS
2008
ACM
179views Hardware» more  SIGMETRICS 2008»
14 years 10 months ago
Xengine: a fast and scalable XACML policy evaluation engine
XACML has become the de facto standard for specifying access control policies for various applications, especially web services. With the explosive growth of web applications depl...
Alex X. Liu, Fei Chen, JeeHyun Hwang, Tao Xie
CVPR
2006
IEEE
16 years 2 days ago
Hierarchical Statistical Learning of Generic Parts of Object Structure
With the growing interest in object categorization various methods have emerged that perform well in this challenging task, yet are inherently limited to only a moderate number of...
Sanja Fidler, Gregor Berginc, Ales Leonardis
ICCV
2007
IEEE
16 years 4 hour ago
Accurate Non-Iterative O(n) Solution to the PnP Problem
We propose a non-iterative solution to the PnP problem--the estimation of the pose of a calibrated camera from n 3D-to-2D point correspondences--whose computational complexity gro...
Francesc Moreno-Noguer, Vincent Lepetit, Pascal Fu...
ICCV
2003
IEEE
15 years 12 months ago
Fusion of Static and Dynamic Body Biometrics for Gait Recognition
Human identification at a distance has recently gained growing interest from computer vision researchers. This paper aims to propose a visual recognition algorithm based upon fusi...
Liang Wang, Huazhong Ning, Tieniu Tan, Weiming Hu
STOC
2004
ACM
177views Algorithms» more  STOC 2004»
15 years 10 months ago
Lower bounds for linear degeneracy testing
Abstract. In the late nineties, Erickson proved a remarkable lower bound on the decision tree complexity of one of the central problems of computational geometry: given n numbers, ...
Nir Ailon, Bernard Chazelle