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ROBOCUP
1998
Springer
156views Robotics» more  ROBOCUP 1998»
15 years 2 months ago
Cooperative Behavior Acquisition in a Multiple Mobile Robot Environment by Co-evolution
Co-evolution has been receiving increased attention as a method for multi agent simultaneous learning. This paper discusses how multiple robots can emerge cooperative behaviors thr...
Eiji Uchibe, Masateru Nakamura, Minoru Asada
ROBOCUP
1998
Springer
146views Robotics» more  ROBOCUP 1998»
15 years 2 months ago
Rocco: A RoboCup Soccer Commentator System
With the attempt to enable robots to play soccer games, the RoboCup challenge poses a demanding standard problem for AI and intelligent robotics research. The rich domain of robot ...
Dirk Voelz, Elisabeth André, Gerd Herzog, T...
ICCBR
2010
Springer
15 years 1 months ago
Goal-Driven Autonomy with Case-Based Reasoning
The vast majority of research on AI planning has focused on automated plan recognition, in which a planning agent is provided with a set of inputs that include an initial goal (or ...
Héctor Muñoz-Avila, Ulit Jaidee, Dav...
AINA
2004
IEEE
15 years 1 months ago
Generating Digital Signatures on Mobile Devices
With the explosion of the mobile communication market, more and more handheld devices act as clients in the Internet. People use these devices to purchase books, play games, recei...
Yu Lei, Deren Chen, Zhongding Jiang
ATAL
2006
Springer
15 years 1 months ago
Reducing price fluctuation in continuous double auctions through pricing policy and shout improvement
Auction mechanism design is a subfield of game theory dedicated to manipulating the rules of an auction so as to achieve specific goals. The complexity of the dynamics of auctions...
Jinzhong Niu, Kai Cai, Simon Parsons, Elizabeth Sk...