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ISORC
2006
IEEE
15 years 3 months ago
Complexity Management for Composable Real-Time Systems
Embedded real-time systems are becoming increasingly complex due to ever increasing size and functionality so that complexity management is of growing importance, especially in de...
Bernhard Rumpler
STACS
2004
Springer
15 years 3 months ago
Active Context-Free Games
An Active Context-Free Game is a game with two players (Romeo and Juliet) on strings over a finite alphabet. In each move, Juliet selects a position of the current word and Romeo ...
Anca Muscholl, Thomas Schwentick, Luc Segoufin
ACID
2006
298views Algorithms» more  ACID 2006»
14 years 11 months ago
Congestion Games: Optimization in Competition
In a congestion game, several players simultaneously aim at allocating sets of resources, e.g., each player aims at allocating a shortest path between a source/destination pair in ...
Berthold Vöcking
AAAI
2007
15 years 3 days ago
The Impact of Network Topology on Pure Nash Equilibria in Graphical Games
Graphical games capture some of the key aspects relevant to the study and design of multi-agent systems. It is often of interest to find the conditions under which a game is stab...
Bistra N. Dilkina, Carla P. Gomes, Ashish Sabharwa...
ACMACE
2007
ACM
14 years 11 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...