The Nash equilibria set (NES) is described as an intersection of graphs of best response mappings. The problem of NES computing for multi-matrix extended games is considered. A me...
Background:Receptors and scaffold proteins possess a number of distinct domains and bind multiple partners. A common problem in modeling signaling systems arises from a combinator...
Holger Conzelmann, Julio Saez-Rodriguez, Thomas Sa...
In the last few years the use of coalition formation algorithms in multi-agent systems has been proposed as a possible way of modelling autonomous agent cooperation. Game theory pr...
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
We present an algorithm to compute a parametric description of the totally mixed Nash equilibria of a generic game in normal form with a fixed structure. Using this representatio...