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MCFNS
2010
104views more  MCFNS 2010»
14 years 4 months ago
ECOSEL: An Auction Mechanism for Forest Ecosystem Services
This paper describes the foundations of a market mechanism that was designed to stimulate more efficient provisions of forest ecosystem services to society. The proposed tool is a ...
Sándor F. Tóth, Gregory J. Ettl, Ser...
3DGIS
2006
Springer
15 years 3 months ago
Reconstruction of Complex Buildings using LIDAR and 2D Maps
The extraction of the building models from remote-sensed data is an important work in the geographic information systems. This investigation describes an approach to integrate LIDA...
Tee-Ann Teo, Jiann-Yeou Rau, Liang-Chien Chen, Jin...
ESA
2009
Springer
122views Algorithms» more  ESA 2009»
15 years 4 months ago
Bounded Budget Betweenness Centrality Game for Strategic Network Formations
In this paper, we introduce the bounded budget betweenness centrality game, a strategic network formation game in which nodes build connections subject to a budget constraint in or...
Xiaohui Bei, Wei Chen, Shang-Hua Teng, Jialin Zhan...
SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
15 years 4 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
MHCI
2009
Springer
15 years 4 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...