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IFIP
2004
Springer
15 years 3 months ago
Developing re-usable interactive storytelling technologies
: Despite the growing interest in Interactive Storytelling (IS), there have been only a small number of implemented demonstrators and few have attempted at developing a re-usable I...
Marc Cavazza, Fred Charles, Steven J. Mead
ECOOP
2007
Springer
15 years 1 months ago
Product Line Variability Refactoring Tool
With the growing academic and industrial interest in Software Product Lines (SPL), one area demanding special attention is tool support development, which is a pre-requisite for w...
Fernando Calheiros, Vilmar Nepomuceno, Paulo Borba...
AI
2001
Springer
15 years 2 months ago
Knowledge and Planning in an Action-Based Multi-agent Framework: A Case Study
The situation calculus is a logical formalism that has been extensively developed for planning. We apply the formalism in a complex multi-agent domain, modelled on the game of Clue...
Bradley Bart, James P. Delgrande, Oliver Schulte
CEC
2005
IEEE
14 years 11 months ago
Equilibrium selection by co-evolution for bargaining problems under incomplete information about time preferences
Abstract- The main purpose of this work is to measure the effect of bargaining players’ information completeness on agreements in evolutionary environments. We apply Co-evolution...
Nanlin Jin
ATAL
2009
Springer
15 years 4 months ago
False name manipulations in weighted voting games: splitting, merging and annexation
An important aspect of mechanism design in social choice protocols and multiagent systems is to discourage insincere and manipulative behaviour. We examine the computational compl...
Haris Aziz, Mike Paterson