Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
We consider collusion in multi-unit auctions where the allocation and payments are determined using the VCG mechanism. We show how collusion can increase the utility of the collud...
Statistical models for tracking different moving bodies must be able to reason about occlusions in order to be effective. Representing the joint statistics across different bodies...
Business processes are becoming more and more complex and at the same time their correctness is becoming a critical issue: The costs of errors in business information systems are g...