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124
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ATVA
2007
Springer
101views Hardware» more  ATVA 2007»
15 years 10 months ago
A Generic Constructive Solution for Concurrent Games with Expressive Constraints on Strategies
Abstract. The emerging technology of interacting systems calls for new forto ensure their reliability. Concurrent games are paradigmatic abstract models for which several logics ha...
Sophie Pinchinat
148
Voted
SIGECOM
2005
ACM
153views ECommerce» more  SIGECOM 2005»
15 years 9 months ago
Marginal contribution nets: a compact representation scheme for coalitional games
We present a new approach to representing coalitional games based on rules that describe the marginal contributions of the agents. This representation scheme captures characterist...
Samuel Ieong, Yoav Shoham
132
Voted
LORI
2009
Springer
15 years 8 months ago
Epistemic Games in Modal Logic: Joint Actions, Knowledge and Preferences All Together
We present in this work a sound and complete modal logic called EDLA (Epistemic Dynamic Logic of Agency) integrating the concepts of joint action, preference and knowledge and ena...
Emiliano Lorini, François Schwarzentruber, ...
124
Voted
FLAIRS
2010
15 years 6 months ago
Applying Goal Driven Autonomy to a Team Shooter Game
Dynamic changes in complex, real-time environments, such as modern video games, can violate an agent's expectations. We describe a system that responds competently to such vi...
Hector Muñoz-Avila, David W. Aha, Ulit Jaid...
IJCAI
2007
15 years 5 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus