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MOBIHOC
2004
ACM
15 years 3 months ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...
MM
2004
ACM
116views Multimedia» more  MM 2004»
15 years 3 months ago
First-year students' paper chase: a mobile location-aware multimedia game
The latest achievements in the field of mobile networks and ubiquitous computing enable the integration and combination of technologies like Internet, Java, and multimedia in a n...
Palle Klante, Jens Krösche, Daniela Ratt, Sus...
TON
2008
139views more  TON 2008»
14 years 9 months ago
Stochastic learning solution for distributed discrete power control game in wireless data networks
Distributed power control is an important issue in wireless networks. Recently, noncooperative game theory has been applied to investigate interesting solutions to this problem. Th...
Yiping Xing, Rajarathnam Chandramouli
CCR
2007
168views more  CCR 2007»
14 years 9 months ago
Challenges in peer-to-peer gaming
While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
NETGAMES
2005
ACM
15 years 3 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng