We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
In this paper, we consider the problem of file synchronization when a mobile host shares files with a backbone file server in a network file system. Several diff schemes have been...
We present a version of the CCP paradigm, which is both distributed and probabilistic. We consider networks with a fixed number of nodes, each of them possessing a local and indep...
the emergence of Internet and new kind of architecture, likepeer-to-peer (P2P) networks, provides great hope for distributed computation. However, the combination of the world of ...