—Enabling users to connect to the best available network, dynamic network selection scheme is important for satisfying various quality of service (QoS) requirements, achieving se...
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
In this paper, we study the wireless synchronization problem which requires devices activated at different times on a congested single-hop radio network to synchronize their roun...
Abstract. This paper presents the design, implementation and experimental analysis of a distributed, real-time MPEG video and audio player. The player is designed for use across th...
Shanwei Cen, Calton Pu, Richard Staehli, Crispin C...
In this paper, we describe and evaluate a scalable network of Active Elements (AE) that implements userempowered virtual-multicast overlay network for synchronous data distributio...