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WCNC
2010
IEEE
15 years 1 months ago
Network Selection in Heterogeneous Wireless Networks: Evolution with Incomplete Information
—Enabling users to connect to the best available network, dynamic network selection scheme is important for satisfying various quality of service (QoS) requirements, achieving se...
Kun Zhu, Dusit Niyato, Ping Wang
AINA
2005
IEEE
15 years 3 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
PODC
2009
ACM
15 years 7 months ago
The wireless synchronization problem
In this paper, we study the wireless synchronization problem which requires devices activated at different times on a congested single-hop radio network to synchronize their roun...
Shlomi Dolev, Seth Gilbert, Rachid Guerraoui, Fabi...
NOSSDAV
1995
Springer
15 years 1 months ago
A Distributed Real-Time MPEG Video Audio Player
Abstract. This paper presents the design, implementation and experimental analysis of a distributed, real-time MPEG video and audio player. The player is designed for use across th...
Shanwei Cen, Calton Pu, Richard Staehli, Crispin C...
ICN
2009
Springer
15 years 4 months ago
jSon: Network of Active Elements with Peer-to-Peer Control Plane
In this paper, we describe and evaluate a scalable network of Active Elements (AE) that implements userempowered virtual-multicast overlay network for synchronous data distributio...
Michal Procházka, Petr Holub, Eva Hladk&aac...