Sciweavers

484 search results - page 41 / 97
» Guessing Games and Distributed Computations in Synchronous N...
Sort
View
ATAL
2008
Springer
14 years 12 months ago
Approximating power indices
Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...
MIDDLEWARE
2007
Springer
15 years 4 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
MOBICOM
2009
ACM
15 years 4 months ago
Revenue maximization and distributed power allocation in cognitive radio networks
Cognitive radio is an enabling technology that allows unlicensed users to opportunistically access the spectrum in order to enhance the spectrum efficiency. In this paper, we cons...
Shaolei Ren, Mihaela van der Schaar
ADHOCNOW
2007
Springer
15 years 4 months ago
Dependable and Secure Distributed Storage System for Ad Hoc Networks
The increased use of ubiquitous computing devices is resulting in networks that are highly mobile, well connected and growing in processing and storage capabilities. The nature of ...
Rudi Ball, James Grant, Jonathan So, Victoria Spur...
MOBIHOC
2006
ACM
15 years 9 months ago
DRAND: : distributed randomized TDMA scheduling for wireless ad-hoc networks
This paper presents a distributed implementation of RAND, a randomized time slot scheduling algorithm, called DRAND. DRAND runs in O() time and message complexity where is the max...
Injong Rhee, Ajit Warrier, Jeongki Min, Lisong Xu