Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Cognitive radio is an enabling technology that allows unlicensed users to opportunistically access the spectrum in order to enhance the spectrum efficiency. In this paper, we cons...
The increased use of ubiquitous computing devices is resulting in networks that are highly mobile, well connected and growing in processing and storage capabilities. The nature of ...
Rudi Ball, James Grant, Jonathan So, Victoria Spur...
This paper presents a distributed implementation of RAND, a randomized time slot scheduling algorithm, called DRAND. DRAND runs in O() time and message complexity where is the max...